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Escape From Tarkov Interchange will be getting new exit points

In Escape from Tarkov, Interchange is a large map that features a shopping mall situated at the intersection of two expressways. That map is getting a rework in the next patch, and the new version will take some getting used to.

While Battlestate Games hasn’t said exactly what’s coming in the Interchange rework, it has disclosed that the new version of the map will feature new exfil points. That’s of particular importance if you spend a lot of time playing as a Scav, since you’ll need to learn the new exits and commit them to memory if you plan on leaving Interchange with any of the loot you’ve banged up during your latest trip to the mall. The rework also features new lighting and interactive objects for Interchange.

Apparently, this rework was made to meet player demands, which may give some fans hope that the server reset might come soon. While it is a community favorite, it does tend to be an easy target for extraction campers. Due to the current extraction points sitting on both corners of the map, camping at the exit and shooting and looting everyone who comes near has become a common tactic in Interchange. That should change with the introduction of the new extraction points. If you are in need of Cheap EFT Dollars, come to z2u.com, where you can enjoy the cheapest price online and 3% off with a coupon code “Z2U”.

The 0.12.4 patch will also add a number of features to make Tarkov's survival mechanics even more punishing. A new addition to the stamina system is 'fatigue'--if your character spends too much time with low stamina, the fatigue debuff will cause you to use energy more quickly. Stamina has also been split into leg stamina and arm stamina, meaning you'll have to balance out actions that use the upper body and the lower body to prevent stamina from draining. To add to this is a new weight mechanic, which will make characters slower, more stamina-hungry and louder when overburdened.

There is also interactive lightning, which players can decide whether or not they should turn it on. It can be turned on from the power station, which turns on the alarm in the trade center but could also be a power provider for some of the new extractions, similar to Labs.
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